Towards the end of 2017 I was approached to do some creature design for an animation to be directed by Leif Jeffers. A fantastic project to have been a part of with an incredibly talented team. I did a few weeks of design development where I did a lot of drawings finding out what the creature would be and then developed it further in ZBrush. A pipeline I love to use but rarely get the opportunity in film these days. Here are a few I did.
Check out the rest of the pitch here!